
With that direction in place, Volition decided to create a new cast of characters so that it could tell the origin story of a new group of Saints, who hail from a new city inspired by the American Southwest. We were trying to set up this reboot for its best chance for evolution.”

“Once you add everything and the kitchen sink to the game, it’s difficult to then plan for future games after that because if you start with the climax, where do you go from there? A lot of fans have been wanting us to go back to … a more grounded game. Not only did this give the team a clean slate, but also a fresh story to tell. “ allows us to build on top of it,” narrative designer Jennifer Campbell says. Volition considered options like flashing back to a time before Saints Row IV, but the most viable option was to reboot the series. However, the team didn’t want to just continue down the path it was going, stretching further and further into the realm of absurdity. The groundswell of community enthusiasm combined with the studio’s own passion for the franchise to drive them back to Saints Row. The game featured much of the Saints Row DNA, but fans clamored for the return of the studio’s most popular franchise. “But I think that everyone had that vibe that we just had fun taking this thing as far as we possibly could and leaving it all out there.”Īfter putting the series temporarily on ice, Volition developed 2017’s Agents of Mayhem. We have specifically taken this as far as we would like, and when we do the next game, by God, we’re going to reboot it!’” Volition chief creative officer Jim Boone says. The series had reached a natural resting point, and rather than continually try to one-up the previous entry with zanier scenarios and more bombastic characters, Volition went back to the drawing board. “It was never spoken out loud with clarity of something like, ‘This is it. Following Gat Out of Hell, Volition took a break from Saints Row. After 2013’s Saints Row IV, where players entered a computer simulation to battle aliens, and 2015’s Saints Row: Gat Out of Hell, where players literally descended into the depths of the underworld to fight Satan, Volition knew it had taken the series to the farthest reaches. The Saints Row series began in 2006, introducing players to a beloved cast of characters over the subsequent decade.
